About: Neil is a Software Engineer at LiveKit, and open source WebRTC stack. Neil first started working with WebRTC in 2017 at Bebo wrangling WebRTC from a gaming live streaming application together with a GStreamer pipeline and ML model to detect when gamers got kills and victories in a Fortnite match. He's continued to use WebRTC in his career, most recently at LiveKit. Since he can't get enough of WebRTC, when he's not riding mountain bikes, he's using WebRTC in his side project of bringing AAA multiplayer gaming experiences to the browser.